#include <reg51.h>
#define LCDLCDDisp_Off 0x3e
#define LCDLCDDisp_On 0x3f
#define Page_Add 0xb8
#define LCDCol_Add 0x40
#define Start_Line 0xC0
#define data_ora P0
sbit LCDMcs=P2^4 ;
sbit LCDScs=P2^3 ;
sbit LCDDi=P2^2 ;
sbit LCDRW=P2^1 ;
sbit LCDEnable=P2^0 ;
unsigned char code Bmp0[]=
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x40,0x42,0xCC,0x00,0x00,0x00,0xFE,0x92,
0x92,0xFE,0x92,0x92,0xFF,0x02,0x00,0x00,
0x24,0x24,0xA4,0xFE,0xA3,0x22,0x20,0x7E,
0x42,0x42,0x42,0x42,0x42,0x7F,0x02,0x00,
0x40,0x40,0x42,0xCC,0x00,0x40,0xA0,0x9F,
0x81,0x81,0x81,0x9F,0xA0,0x20,0x20,0x00,
0x40,0x40,0x42,0xCC,0x00,0x40,0x40,0x40,
0x40,0xFF,0x40,0x40,0x40,0x60,0x40,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x3F,0x10,0x4A,0x22,0x12,0x0A,
0x06,0xFF,0x06,0x0A,0x32,0x62,0x22,0x00,
0x08,0x06,0x01,0xFF,0x00,0x43,0x41,0x49,
0x49,0x49,0x7F,0x49,0x4D,0x69,0x41,0x00,
0x00,0x00,0x00,0x7F,0xA0,0x90,0x40,0x43,
0x2C,0x10,0x28,0x26,0x41,0xC0,0x40,0x00,
0x00,0x00,0x00,0x7F,0x20,0x10,0x08,0x00,
0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
unsigned char code Bmp1[]=
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x10,0x88,0xC4,0xA3,0xBC,0xA0,0xBF,0xA0,
0xBC,0x20,0xD8,0x17,0x90,0x78,0x10,0x00,
0x10,0x10,0xD0,0xFF,0x90,0x10,0x00,0xFC,
0x04,0x04,0x04,0xFE,0x04,0x00,0x00,0x00,
0x00,0x00,0xFE,0x02,0xE2,0xA2,0xB2,0xAE,
0xA2,0xA2,0xA2,0xA2,0xF3,0x22,0x00,0x00,
0x44,0x44,0xFC,0x46,0x44,0x00,0xFE,0x92,
0x92,0xFE,0x92,0x92,0xFF,0x02,0x00,0x00,
0x00,0x02,0x02,0x02,0xFE,0x02,0x02,0x02,
0x42,0x72,0x4E,0x42,0xC0,0x00,0x00,0x00,
0x00,0x00,0xFC,0x04,0x24,0xC4,0x04,0x15,
0x66,0x84,0x04,0x04,0x84,0x76,0x04,0x00,
0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,
0x22,0x22,0x22,0x22,0xFF,0x02,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x01,0x00,0xFF,0x40,0x3E,0x02,0x02,0x3E,
0x90,0x48,0x33,0x0C,0x33,0xC0,0x40,0x00,
0x04,0x03,0x00,0xFF,0x80,0x41,0x20,0x1F,
0x00,0x00,0x00,0x3F,0x40,0x40,0x70,0x00,
0x40,0x30,0x0F,0x40,0x23,0x1A,0x42,0x82,
0x7E,0x02,0x02,0x0A,0x13,0x60,0x00,0x00,
0x10,0x30,0x1F,0x08,0x48,0x48,0x44,0x44,
0x44,0x7F,0x44,0x46,0x44,0x60,0x40,0x00,
0x40,0x20,0x18,0x07,0x80,0x41,0x22,0x14,
0x08,0x14,0x22,0x21,0x40,0xC0,0x40,0x00,
0x40,0x30,0x0F,0x40,0x40,0x40,0x4F,0x40,
0x40,0x63,0x50,0x4C,0x43,0x60,0x40,0x00,
0x80,0x60,0x1F,0x02,0x02,0x02,0x02,0x7F,
0x02,0x02,0x42,0x82,0x7F,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
unsigned char code Bmp2[]=
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
void LCDdelay(unsigned int t)
{
unsigned int i,j;
for(i=0;i<t;i++);
for(j=0;j<10;j++);
}
void CheckState()
{
unsigned char dat,DATA;
LCDDi=0;
LCDRW=1;
do
{
DATA=0x00;
LCDEnable=1;
LCDdelay(2);
dat=DATA;
LCDEnable=0;
dat=0x80 & dat;
}
while(!(dat==0x00));
}
void write_com(unsigned char cmdcode)
{
CheckState();
LCDDi=0;
LCDRW=0;
P1=cmdcode;
LCDdelay(2);
LCDEnable=1;
LCDdelay(2);
LCDEnable=0;
}
void init_lcd()
{
LCDdelay(100);
LCDMcs=1;
LCDScs=1;
LCDdelay(100);
write_com(LCDLCDDisp_Off);
write_com(Page_Add+0);
write_com(Start_Line+0);
write_com(LCDCol_Add+0);
write_com(LCDLCDDisp_On);
}
void write_data(unsigned char LCDDispdata)
{
CheckState();
LCDDi=1;
LCDRW=0;
P1=LCDDispdata;
LCDdelay(2);
LCDEnable=1;
LCDdelay(2);
LCDEnable=0;
}
void Clr_Scr()
{
unsigned char j,k;
LCDMcs=0;
LCDScs=0;
write_com(Page_Add+0);
write_com(LCDCol_Add+0);
for(k=0;k<8;k++)
{
write_com(Page_Add+k);
for(j=0;j<64;j++)
{
write_com(LCDCol_Add+j);
write_data(0x00);
}
}
}
void Bmp_Left_Disp(unsigned char page,unsigned char column, unsigned char code *Bmp)
{
unsigned char j=0,i=0;
for(j=0;j<2;j++)
{
write_com(Page_Add+page+j);
write_com(LCDCol_Add+column);
for(i=0;i<64;i++)
write_data(Bmp[128*j+i]);
}
}
void Bmp_Right_Disp(unsigned char page,unsigned char column, unsigned char code *Bmp)
{
unsigned char j=0,i=0;
for(j=0;j<2;j++)
{
write_com(Page_Add+page+j);
write_com(LCDCol_Add+column);
for(i=64;i<128;i++)
write_data(Bmp[128*j+i]);
}
}
void main()
{
init_lcd();
Clr_Scr();
LCDMcs=0;
LCDScs=1;
Bmp_Left_Disp(0,0,Bmp2);
Bmp_Left_Disp(2,0,Bmp1);
Bmp_Left_Disp(4,0,Bmp0);
Bmp_Left_Disp(6,0,Bmp2);
LCDMcs=1;
LCDScs=0;
Bmp_Right_Disp(0,0,Bmp2);
Bmp_Right_Disp(2,0,Bmp1);
Bmp_Right_Disp(4,0,Bmp0);
Bmp_Right_Disp(6,0,Bmp2);
while(1)
{
}
}
|