PS2無線手柄快速上手教程
使用前準備
程序分析
使用前準備
將接收器連接到arduino上(共用到6個引腳,程序中使用的是8、
9、10、11號引腳,接收器跟arduino的連線可根據實際情況修改引腳。
如果沒有接收器轉接板,請查看接收器引腳說明)。
下載例程(使用的是arduino uno r3),打開串口監視器,按下遙控
按鍵查看效果(具體使用見下面程序分析)。
0.png (43.27 KB, 下載次數: 81)
下載附件
2018-10-13 12:49 上傳
程序源碼與資料鏈接:
校內機器人比賽.rar
(6.1 MB, 下載次數: 65)
2018-10-13 12:50 上傳
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ps2無線手柄 下載積分: 黑幣 -5
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引腳需要與程序相對應
接收器轉接板
接收器引腳說明
程序分析
1. 首先將文件PS2X_lib.cpp,PS2X_lib.h拷貝到項目文件夾下。
2. 添加頭文件。
3. 遙控接收器引腳聲明(需要跟實際連線相對應)。
4. 實例化一個PS2對象
5. arduino初始化
ps2x.config_gamepad(PS2_CLK, PS2_CMD, PS2_CS, PS2_DAT, pressures, rumble);
PS2引腳初始化,返回值為0說明遙控連接成功。
6. 在循環中讀取遙控數據
ps2x.read_gamepad(false, 0);
You must Read Gamepad to get new values and set vibration values
ps2x.read_gamepad(small motor on/off, larger motor strenght from 0-255),if
you don't enable the rumble, use ps2x.read_gamepad(); with no values。You
should call this at least once a second。
PS2遙控內部是有兩個震動馬達的,這里我們不使用。
調用此函數讀取遙控器狀態,每個循環調用一次,但不要太頻繁。
按鍵狀態讀取有三個函數
ps2x.Button( x ) ,只要按鍵按下會一直觸發,按下時串口一直打印數據。
ps2x.ButtonPressed(x),按鍵按下時觸發一次,按下時串口只打印一次數據。
ps2x.ButtonReleased(x),按鍵釋放時觸發一次,松開時串口只打印一次數據。
x表示按鍵的宏定義,
具體效果請自行測試。
搖桿數據讀取
ps2x.Analog( x ) ,x表示搖桿的宏定義,具體如下圖:
遙控讀取數據的教程就到這里了,按鍵的具體功能就需要結合自己的機器人使用
了。
單片機源程序如下:
- #include "PS2X_lib.h"
- #include <math.h>
- #include <stdio.h>
- #include <stdint.h>
- #include <avr/io.h>
- #if ARDUINO > 22
- #include "Arduino.h"
- #else
- #include "WProgram.h"
- #include "pins_arduino.h"
- #endif
- static byte enter_config[]={0x01,0x43,0x00,0x01,0x00};
- static byte set_mode[]={0x01,0x44,0x00,0x01,0x03,0x00,0x00,0x00,0x00};
- static byte set_bytes_large[]={0x01,0x4F,0x00,0xFF,0xFF,0x03,0x00,0x00,0x00};
- static byte exit_config[]={0x01,0x43,0x00,0x00,0x5A,0x5A,0x5A,0x5A,0x5A};
- static byte enable_rumble[]={0x01,0x4D,0x00,0x00,0x01};
- static byte type_read[]={0x01,0x45,0x00,0x5A,0x5A,0x5A,0x5A,0x5A,0x5A};
- boolean PS2X::NewButtonState() {
- return ((last_buttons ^ buttons) > 0);
- }
- boolean PS2X::NewButtonState(unsigned int button) {
- return (((last_buttons ^ buttons) & button) > 0);
- }
- boolean PS2X::ButtonPressed(unsigned int button) {
- return(NewButtonState(button) & Button(button));
- }
- boolean PS2X::ButtonReleased(unsigned int button) {
- return((NewButtonState(button)) & ((~last_buttons & button) > 0));
- }
-
- boolean PS2X::Button(uint16_t button) {
- return ((~buttons & button) > 0);
- }
- unsigned int PS2X::ButtonDataByte() {
- return (~buttons);
- }
- byte PS2X::Analog(byte button) {
- return PS2data[button];
- }
- unsigned char PS2X::_gamepad_shiftinout (char byte) {
-
- unsigned char tmp = 0;
- for(i=0;i<8;i++) {
- if(CHK(byte,i)) CMD_SET();
- else CMD_CLR();
- CLK_CLR();
- delayMicroseconds(CTRL_CLK);
- if(DAT_CHK()) SET(tmp,i);
- CLK_SET();
- #if CTRL_CLK_HIGH
- delayMicroseconds(CTRL_CLK_HIGH);
- #endif
- }
- CMD_SET();
- delayMicroseconds(CTRL_BYTE_DELAY);
- return tmp;
- }
- void PS2X::read_gamepad() {
- read_gamepad(false, 0x00);
- }
- boolean PS2X::read_gamepad(boolean motor1, byte motor2) {
- double temp = millis() - last_read;
-
- if (temp > 1500) //waited to long
- reconfig_gamepad();
-
- if(temp < read_delay) //waited too short
- delay(read_delay - temp);
-
-
- if(motor2 != 0x00)
- motor2 = map(motor2,0,255,0x40,0xFF); //noting below 40 will make it spin
-
- char dword[9] = {0x01,0x42,0,motor1,motor2,0,0,0,0};
- byte dword2[12] = {0,0,0,0,0,0,0,0,0,0,0,0};
- // Try a few times to get valid data...
- for (byte RetryCnt = 0; RetryCnt < 5; RetryCnt++) {
- CMD_SET();
- CLK_SET();
- ATT_CLR(); // low enable joystick
-
- delayMicroseconds(CTRL_BYTE_DELAY);
- //Send the command to send button and joystick data;
- for (int i = 0; i<9; i++) {
- PS2data[i] = _gamepad_shiftinout(dword[i]);
- }
- if((PS2data[1] == 0x79) || (PS2data[1] == 0x41)) { //if controller is in full data return mode, get the rest of data
- for (int i = 0; i<12; i++) {
- PS2data[i+9] = _gamepad_shiftinout(dword2[i]);
- }
- }
-
- ATT_SET(); // HI disable joystick
- // Check to see if we received valid data or not. We should be in analog mode for our data
- // to be valie
- if ((PS2data[1] & 0xf0) == 0x70)
- break;
-
- // If we got to here, we are not in analog mode, try to recover...
- reconfig_gamepad(); // try to get back into Analog mode.
- delay(read_delay);
- }
-
- // If we get here and still not in analog mode, try increasing the read_delay...
- if ((PS2data[1] & 0xf0) != 0x70) {
- if (read_delay < 10)
- read_delay++; // see if this helps out...
- }
-
- #ifdef PS2X_COM_DEBUG
- Serial.println("OUT:IN");
- for(int i=0; i<9; i++){
- Serial.print(dword[i], HEX);
- Serial.print(":");
- Serial.print(PS2data[i], HEX);
- Serial.print(" ");
- }
- for (int i = 0; i<12; i++) {
- Serial.print(dword2[i], HEX);
- Serial.print(":");
- Serial.print(PS2data[i+9], HEX);
- Serial.print(" ");
- }
- Serial.println("");
- #endif
-
- last_buttons = buttons; //store the previous buttons states
- #if defined(__AVR__)
- buttons = *(uint16_t*)(PS2data+3); //store as one value for multiple functions
- #else
- buttons = (uint16_t)(PS2data[4] << 8) + PS2data[3]; //store as one value for multiple functions
- #endif
- last_read = millis();
- return ((PS2data[1] & 0xf0) == 0x70);
- }
- byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat) {
- return config_gamepad(clk, cmd, att, dat, false, false);
- }
- byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat, bool pressures, bool rumble) {
- byte temp[sizeof(type_read)];
-
- #ifdef __AVR__
- _clk_mask = digitalPinToBitMask(clk);
- _clk_oreg = portOutputRegister(digitalPinToPort(clk));
- _cmd_mask = digitalPinToBitMask(cmd);
- _cmd_oreg = portOutputRegister(digitalPinToPort(cmd));
- _att_mask = digitalPinToBitMask(att);
- _att_oreg = portOutputRegister(digitalPinToPort(att));
- _dat_mask = digitalPinToBitMask(dat);
- _dat_ireg = portInputRegister(digitalPinToPort(dat));
- #else
- uint32_t lport; // Port number for this pin
- _clk_mask = digitalPinToBitMask(clk);
- lport = digitalPinToPort(clk);
- _clk_lport_set = portOutputRegister(lport) + 2;
- _clk_lport_clr = portOutputRegister(lport) + 1;
- _cmd_mask = digitalPinToBitMask(cmd);
- lport = digitalPinToPort(cmd);
- _cmd_lport_set = portOutputRegister(lport) + 2;
- _cmd_lport_clr = portOutputRegister(lport) + 1;
- _att_mask = digitalPinToBitMask(att);
- lport = digitalPinToPort(att);
- _att_lport_set = portOutputRegister(lport) + 2;
- _att_lport_clr = portOutputRegister(lport) + 1;
-
- _dat_mask = digitalPinToBitMask(dat);
- _dat_lport = portInputRegister(digitalPinToPort(dat));
- #endif
- pinMode(clk, OUTPUT); //configure ports
- pinMode(att, OUTPUT);
- pinMode(cmd, OUTPUT);
- pinMode(dat, INPUT);
- #if defined(__AVR__)
- digitalWrite(dat, HIGH); //enable pull-up
- #endif
-
- CMD_SET(); // SET(*_cmd_oreg,_cmd_mask);
- CLK_SET();
-
- //new error checking. First, read gamepad a few times to see if it's talking
- read_gamepad();
- read_gamepad();
-
- //see if it talked
- if(PS2data[1] != 0x41 && PS2data[1] != 0x73 && PS2data[1] != 0x79){ //see if mode came back. If still anything but 41, 73 or 79, then it's not talking
- #ifdef PS2X_DEBUG
- Serial.println("Controller mode not matched or no controller found");
- Serial.print("Expected 0x41 or 0x73, got ");
- Serial.println(PS2data[1], HEX);
- #endif
-
- return 1; //return error code 1
- }
-
- //try setting mode, increasing delays if need be.
- read_delay = 1;
-
- for(int y = 0; y <= 10; y++)
- {
- sendCommandString(enter_config, sizeof(enter_config)); //start config run
-
- //read type
- delayMicroseconds(CTRL_BYTE_DELAY);
- CMD_SET();
- CLK_SET();
- ATT_CLR(); // low enable joystick
-
- delayMicroseconds(CTRL_BYTE_DELAY);
- for (int i = 0; i<9; i++) {
- temp[i] = _gamepad_shiftinout(type_read[i]);
- }
- ATT_SET(); // HI disable joystick
-
- controller_type = temp[3];
-
- sendCommandString(set_mode, sizeof(set_mode));
- if(rumble){ sendCommandString(enable_rumble, sizeof(enable_rumble)); en_Rumble = true; }
- if(pressures){ sendCommandString(set_bytes_large, sizeof(set_bytes_large)); en_Pressures = true; }
- sendCommandString(exit_config, sizeof(exit_config));
-
- read_gamepad();
-
- if(pressures){
- if((PS2data[1] == 0x79) || (PS2data[1] == 0x41))
- break;
- if(PS2data[1] == 0x73)
- return 3;
- }
-
- if(PS2data[1] == 0x73)
- break;
-
- if(y == 10){
- #ifdef PS2X_DEBUG
- Serial.println("Controller not accepting commands");
- Serial.print("mode stil set at");
- Serial.println(PS2data[1], HEX);
- #endif
- return 2; //exit function with error
- }
-
- read_delay += 1; //add 1ms to read_delay
- }
-
- return 0; //no error if here
- }
- void PS2X::sendCommandString(byte string[], byte len) {
-
- #ifdef PS2X_COM_DEBUG
- byte temp[len];
- ATT_CLR(); // low enable joystick
- delayMicroseconds(CTRL_BYTE_DELAY);
-
- for (int y=0; y < len; y++)
- temp[y] = _gamepad_shiftinout(string[y]);
-
- ATT_SET(); //high disable joystick
- delay(read_delay); //wait a few
-
- Serial.println("OUT:IN Configure");
- for(int i=0; i<len; i++){
- Serial.print(string[i], HEX);
- Serial.print(":");
- Serial.print(temp[i], HEX);
- Serial.print(" ");
- }
- Serial.println("");
-
- #else
- ATT_CLR(); // low enable joystick
- for (int y=0; y < len; y++)
- _gamepad_shiftinout(string[y]);
-
- ATT_SET(); //high disable joystick
- delay(read_delay); //wait a few
- #endif
- }
-
- byte PS2X::readType() {
- /*
- byte temp[sizeof(type_read)];
-
- sendCommandString(enter_config, sizeof(enter_config));
-
- delayMicroseconds(CTRL_BYTE_DELAY);
- CMD_SET();
- CLK_SET();
- ATT_CLR(); // low enable joystick
-
- delayMicroseconds(CTRL_BYTE_DELAY);
- for (int i = 0; i<9; i++) {
- temp[i] = _gamepad_shiftinout(type_read[i]);
- }
-
- sendCommandString(exit_config, sizeof(exit_config));
-
- if(temp[3] == 0x03)
- return 1;
- else if(temp[3] == 0x01)
- return 2;
-
- return 0;
- */
-
- if(controller_type == 0x03)
- return 1;
- else if(controller_type == 0x01)
- return 2;
-
- //return 0;
- return controller_type;
-
- }
- byte PS2X::readMode() {
- return PS2data[1];
- }
- void PS2X::enableRumble() {
-
- sendCommandString(enter_config, sizeof(enter_config));
- sendCommandString(enable_rumble, sizeof(enable_rumble));
- sendCommandString(exit_config, sizeof(exit_config));
- en_Rumble = true;
-
- }
- bool PS2X::enablePressures() {
-
- sendCommandString(enter_config, sizeof(enter_config));
- sendCommandString(set_bytes_large, sizeof(set_bytes_large));
- sendCommandString(exit_config, sizeof(exit_config));
-
- read_gamepad();
- read_gamepad();
-
- if((PS2data[1] != 0x79) && (PS2data[1] != 0x41))
- return false;
-
- en_Pressures = true;
- return true;
- }
- void PS2X::reconfig_gamepad(){
-
- sendCommandString(enter_config, sizeof(enter_config));
- sendCommandString(set_mode, sizeof(set_mode));
- if (en_Rumble)
- sendCommandString(enable_rumble, sizeof(enable_rumble));
- if (en_Pressures)
- sendCommandString(set_bytes_large, sizeof(set_bytes_large));
- sendCommandString(exit_config, sizeof(exit_config));
-
- }
- #ifdef __AVR__
- inline void PS2X::CLK_SET(void) {
-
- register uint8_t old_sreg = SREG;
- cli();
- *_clk_oreg |= _clk_mask;
- SREG = old_sreg;
- }
- inline void PS2X::CLK_CLR(void) {
- register uint8_t old_sreg = SREG;
- cli();
- *_clk_oreg &= ~_clk_mask;
- SREG = old_sreg;
- }
- inline void PS2X::CMD_SET(void) {
- register uint8_t old_sreg = SREG;
- cli();
- *_cmd_oreg |= _cmd_mask; // SET(*_cmd_oreg,_cmd_mask);
- SREG = old_sreg;
- }
- inline void PS2X::CMD_CLR(void) {
- register uint8_t old_sreg = SREG;
- cli();
- *_cmd_oreg &= ~_cmd_mask; // SET(*_cmd_oreg,_cmd_mask);
- SREG = old_sreg;
- }
- inline void PS2X::ATT_SET(void) {
- register uint8_t old_sreg = SREG;
- cli();
- *_att_oreg |= _att_mask ;
- SREG = old_sreg;
- }
- inline void PS2X::ATT_CLR(void) {
- register uint8_t old_sreg = SREG;
- cli();
- *_att_oreg &= ~_att_mask;
- SREG = old_sreg;
- }
- inline bool PS2X::DAT_CHK(void) {
- return (*_dat_ireg & _dat_mask)? true : false;
- }
- #else
- // On pic32, use the set/clr registers to make them atomic...inline void PS2X::CLK_SET(void) {
- *_clk_lport_set |= _clk_mask;
- }
- inline void PS2X::CLK_CLR(void) {
- *_clk_lport_clr |= _clk_mask;
- }
- inline void PS2X::CMD_SET(void) {
- *_cmd_lport_set |= _cmd_mask;
- }
- inline void PS2X::CMD_CLR(void) {
- *_cmd_lport_clr |= _cmd_mask;
- }
- inline void PS2X::ATT_SET(void) {
- *_att_lport_set |= _att_mask;
- }
- inline void PS2X::ATT_CLR(void) {
- *_att_lport_clr |= _att_mask;
- }
- inline bool PS2X::DAT_CHK(void) {
- return (*_dat_lport & _dat_mask)? true : false;
- }
- byte PS2X::psxType() {
- /*if(PS2data[1] == 0x41) {
- return 1;
- } else if(PS2data[1] == 0x79) {
- return 2;
- }*/
-
- return PS2data[1];
- //return 0;
- }
- #endif
復制代碼
0.png (3.74 KB, 下載次數: 75)
下載附件
2018-10-13 12:48 上傳
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